Alignment is a gameplay mechanic present in both Black & White and its sequel. Basically, it assigns a value to every action taken by a God or creature.
Alignment points will gradually change a god or creature's appearance the further its value strays from zero in a scale of -1.00, which is totally evil to 1.00, meaning completely good (angelic).
Alignment descriptions (the creature's mind and what he thinks of you) are in the following order:
- Totally evil
- Nasty
- Black hearted
- On the side of good
- Decent and true
- Kind and nice
- Angelic
Alignment changes sway the creature's/God's/temple's appearance. In the following picture you can see a totally evil horse compared to an angelic one.
The God's hand shifts into a lighter toned one with rainbow nails (if good), or a red and demonic one (if evil).
In the second installment, a good God's hand has white strands of light eveloping it.
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