Black and White Wiki
Advertisement

Coming to land eight, you find yourself facing Aztecs on their secondary homeland!

The landscape is mostly vast-expanses of desert, with few oases; quite a few expanses of the land aren't ideal to build on, or for Disciples to work on. In order to accrue as much wood as possible, it's advised that you use the Water miracle to help trees grow.

Moreso, it seems that less-fertile land doesn't allow generation of mana to fuel Altars and Epic Wonders, to cast miracles, so you'll need to plot their foundations on fertile land.

Naturally, fertile lands (for farming, or elsewise) are around bodies of water (note, the default key, to hold, to see a map of fertile areas, is 'F').

Towns and Geography[]

Settlements[]

There are ??? towns (including the player's): ??? that are (neutral or enemy-controlled) Aztecan villages, the former (neutral) settlements of which, do not have influence rings of their own; and, the player's, a Greek town.

Towns[]

  • ???
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • ???
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • ???
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • ???
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • ???
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • ??? (Aztecan capital)
    • Starting Food: ???
    • Starting Wood: ???
    • Starting Ore: ???
    • Starting Starting Population: ???
    • Starting Impressiveness: ???
    • Impressiveness to capture: ???
  • NOTE 1: Resource values of rivaling towns, are recorded as from the earliest possible point the player is able move around the land, freely. These values may also shift, because of random variables determined upon starting the land.
  • NOTE 2: "Impressiveness to capture" values, are also recorded as from the earliest possible point the player is able to move around the land, freely, and before any additional buildings have been built. These values may also shift, because of random variables determined upon starting the land.

Platoons and Strategy[]

Platoons[]

  • Platoon A:
    • Health: ???
    • Troops: ???
    • Level: ??? (???)
    • Tribe: Aztecan
    • Behavior: ???.
  • Platoon B:
    • Health: ???
    • Troops: ???
    • Level: ??? (???)
    • Tribe: Aztecan
    • Behavior: ???.
  • Platoon C:
    • Health: ???
    • Troops: ???
    • Level: ??? (???)
    • Tribe: Aztecan
    • Behavior: ???.

Strategy[]

Depending on the game version, there may be a bug where the enemy is not very active against you, even though they have an Epic Wonder built. However, they still might retaliate, if you attack them first.

Take quick note, and control of your surroundings (ideally, pause the game as soon as you gain control, to begin planning your next courses of action).

As should be immediately obvious, the most lacking resource available to you, is wood (remember, you can use the Water miracle to grow more trees).

The enemy has a Hurricane Wonder [either that, or an Earthquake Wonder], shortly after the land starts. If you have control of your hand, if an Earthquake begins, begin scrubbing the ground with hand-gestures, if you have them unlocked, to slow the spread of fissures. If a Hurricane begins, erect Shield miracles by pouring them, to attempt to deflect the damage of the gale-forces.

A good way to deal with this Land's enemies, as easily as possible, is to damage the enemy Wonder, with a series of thrown boulders, a Fire or Meteor miracle, or by setting a tree on fire with Lightning or the aforementioned miracles, and quickly picking the tree up, and holding it over the Earthquake Wonder; this may slow the enemy down from ever casting it. If the enemy platoons prove aggressive, you can use the exact same tactics to decimate their numbers, not just enemy buildings.

It may be wise to station archers on walls, and catapults behind the walls, to defend your city (and utilize your Creature as a protector), in case of attacks

The enemy normally may try to re-capture settlements from you, with much of their replenish-able forces, so be wary.

As with the last enemy lands, beware the enemy Aztecan archers, as they can dispatch multitudes of your units, if the former are located on higher elevations, or mounted atop walls.

Scrolls and Objectives[]

Gold Story[]

Silver Quest[]

  • Rain Song: The objective is simple (it's essentially "Simon Says"; interact with the villager's drums, with your hands, in the same order in which the villager hit the drums. Tribute earned: 30,000
  • The Ritual: On a small island, in the middle of the land, four witches are preparing a potion, in a cauldron. You must place a specifically twenty-one year old male villager on the island, as an offering to the witches (you can always drop a villager on the witches' island). Tribute earned: 50,000
    • TIP: To find a 21 year old male villager, press the S key to toggle the display/hiding of villager's details, to see their name, [gender?] and age. If they're inside a dwelling or other building, click on that building to knock on it, so that the desired villager will leave the building and wander to the nearest road or next building.
  • Sun Dial: you need to left click, while looking to the sky (and drag your mouse left or right), to change the time of day, precisely, in quick succession; doing this in the correct order, sequentially lights each torch near the sun-dial. Look closely at the sun-dial, and hover your hand over the décor nearby, to figure out the correct order of times of day to change to. Tribute earned: 50,000

Bronze Tutorial[]

  • None

Objectives[]

  • ???
    • ???
  • ???
    • ???
  • ???
    • ???
Advertisement